<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Guild Merchant](Guild%20Merchant.md)** # Bail Out <small>(Level 10)</small> Keywords – *[Mundane](Mundane.md)*, *[Supernatural](Supernatural.md)*, *[Artificial](Artificial.md)* The Guild Merchant has a sufficient belief in gold that it can even challenge death. Once per comfortable long rest the Guild Merchant can select a dead creature. They may spend 1000gp (or equivalent in local currency). If they do, the creature is returned to life. The Guild Merchant must spend an additional 1,000gp for each day that creature has been dead.