<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Guild Merchant](Guild%20Merchant.md)** # Dividends <small>(Level 4)</small> Keywords – *[Mundane](Mundane.md)*, *[Artificial](Artificial.md)*, *[Supernatural](Supernatural.md)* Whenever the Guild Merchant would uncover a treasure cache, the Guild Merchant may spend a point of [Doubt](Doubt.md). If they do, the amount of currency that cache possesses is increased by an amount equal to 10% multiplied by the Guild Merchant's [Guile](Guile.md), [Grace](Grace.md), or [Tenacity](Tenacity.md).