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**[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Solitaire](Solitaire.md)**
# All-In <small>(Level 10)</small>
Keywords – *[Mundane](Mundane.md)*, *[Supernatural](Supernatural.md)*, *[Divine](Divine.md)*, *[Afflict](Afflict.md)*
[APC](Action%20Point%20Cost.md) – 5
Additional Cost – 1 [Superiority](Superiority.md)
Target - 60ft
Range – Enemies
The Solitaire attempts an ability check against all enemies in range. The Solitaire may use their [Prowess](Prowess.md), [Cunning](Cunning.md), or [Vigor](Vigor.md) and the enemy may use their [Prowess](Prowess.md), [Tenacity](Tenacity.md), or [Cunning](Cunning.md). If the Solitaire wins those enemies are afflicted with Tier 5 [Marked](Marked.md) and [Taunt](Prism%20(Testing)/Keywords/Afflictions/Mundane/Taunt.md).
Whenever an ally would deal damage to an enemy that is [marked](Marked.md), the mark is consumed and the Solitaire is healed an amount of hit points equal to the tier of the mark consumed.