<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Shinobi](Shinobi.md)** # Shinobi Tools <small>(Level 2)</small> Keywords - *[Mundane](Mundane.md)*, *[Artificial](Artificial.md)* As long as the Shinobi is [Supplied](Supplied.md) they may implement the following abilities. They only have a total number of uses of these listed abilities equal to 1 plus their [Initiative](Initiative.md), [Tenacity](Tenacity.md), or [Stamina](Stamina.md). These uses refresh on a long rest. Smoke Bomb - As the Consumable. Grapple and Line - Extends the range of a use of [Jaunt](Jaunt.md), multiplying it by 1 + the Shinobi's [Spirit](Spirit.md). Water Reed - Allows water breathing for 1 hour while in shallow water. Firestarter - Allows a fire to be started at a point after a 1 minute countdown. Poison Dart - As the Consumable.