<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Steam Lord](Steam%20Lord.md)** # Vent Pressure <small>(Level 4)</small> Keywords - *[Mundane](Mundane.md)*, *[Artificial](Artificial.md)*, *[Economy](Economy.md)* Whenever the Steam Lord would take damage to their temporary hit points (THP), if the total THP of damage they sustain in a round is equal to their [Spirit](Spirit.md) or more, they gain a point of [Steam](Steam.md) as the pressure ventilates from their armor. This can only occur a number of times per combat equal to the Steam Lord's [Competence](Competence.md), [Guile](Guile.md), or [Tenacity](Tenacity.md).