<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [[Prism]] / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md)**
>[!infobox|n-th wsmall]
>###### <font size="+2">[[Soul_Singer.webp|Soul Singer]]</font>
>![[Soul_Singer.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
# Soul Singer
### [Chords](Chords.md)
Characters from Ryne possess a resource pool called Chords. These Chords are pieces of discordant melodies and distant notes of the Song of Creation that follow them. Characters from Ryne can tap into this resource pool to do the following.
Perform a Song they know.
Increase the Tier of [Inspired](Inspired.md) they incur or imbue by I.
They may reroll a failed social skill check.
The maximum amount of Chords a character has is equal to the number of character paths they possess. This resource pool is refreshed whenever the character finishes a comfortable long rest.
### [Vow of Souls](Vow%20of%20Souls.md) <small>(Level 1)</small>
Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Oath](Oath.md)*
The Soul Singer gains 2 base [Augments](Spell%20Augment.md) for their spellcasting.
When the Soul Singer deals damage to an undead creature, that damage is increased by an amount equal to the Soul Singer's [Spirit](Spirit.md). The Soul Singer has [resistance](Resistance.md) to spells cast from undead sources.
The Soul Singer follows a loose code of preserving the rest of the dead and the peaceful transition of souls. This is further defined by the Songs they are sworn to.
### [Gospel](Gospel.md) <small>(Level 1)</small>
Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Economy](Economy.md)*
APC - 4
MPC - 1
Additional Cost - 1 [Chord](Chords.md)
Target - Ally
Range - 60ft
All allies in range are imbued with [Regeneration](Regeneration.md) and [Saturated](Saturated.md) the tier of which is equal to the Soul Singer's [Authority](Authority.md), [Willpower](Willpower.md), and [Sovereignty](Sovereignty.md).
### [Divine Tone](Divine%20Tone.md) <small>(Level 1)</small>
Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*
Whenever the Soul Singer would cast a spell, if that spell would heal an ally, the Soul Singer may spend a [Chord](Chords.md). If they do, the healing of this spell is increased by an amount equal to the Soul Singer's [Spirit](Spirit.md).
### [Tenet of Melody](Tenet%20of%20Melody.md) <small>(Level 2)</small>
Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Oath](Oath.md)*
The Soul Singer makes a pledge to protect the sanctity of the soul and the song of life that courses through all. They will adhere to the following tenets in order of priority.
1) Undeath is blasphemy, destroy them and those that make them.
2) Those who die too early leave a sour note in the great song, prevent this.
3) The Song of Life is for everyone, prevent its subjugation and those that seek it.
4) The Silence is the enemy of all, be ever watchful of its presence.
As long as the Soul Singer maintains the above tenets, they gain access to the following.
The Soul Singer gains 1 [Chord](Chords.md) whenever they would heal an ally while [Wounded](Wounded.md)/[Shattered](Shattered.md). This occurs only once per source of healing.
### [Creation's Chorus](Creation's%20Chorus.md) <small>(Level 4)</small>
Keywords - *[Magic](Magic.md)*, *[Supernatural](Supernatural.md)*
Whenever an ally would heal from a source the Soul Singer controls and it is not your turn, enemies adjacent to that ally must make a contested ability check against the Soul Singer. The Soul Singer may use [Authority](Authority.md), [Willpower](Willpower.md), or [Sovereignty](Sovereignty.md). The enemy may use [Tenacity](Tenacity.md), [Willpower](Willpower.md), or [Resilience](Resilience.md). If the enemy fails they take force damage equal to the Soul Singer's [Spirit](Spirit.md). This damage can only be applied to an enemy once per source.
### [Aspect of Ryne](Aspect%20of%20Ryne.md) <small>(Level 5)</small>
Keywords - *[Magic](Magic.md)*, *[Divine](Divine.md)*, *[Supernatural](Supernatural.md)*, *[Economy](Economy.md)*
The Soul Singer may spend a [Chord](Chords.md) when they cast a spell, if they do they may add the song's effect to the spell as an additional effect. The parameters of the song now match the spell it is attached to.
### [Life Duet](Life%20Duet.md) <small>(Level 7)</small>
Keywords - *[Magic](Magic.md)*, *[Divine](Divine.md)*
APC - 2
Target - Ally
Range - 30ft
The Soul Singer selects two allies within range. Those allies are tethered through the song of creation. For 1 round, whenever one of those allies is healed, the other is also healed an equal amount. This only triggers once per source of healing per round.
### [Song of Sanctification](Song%20of%20Sanctification.md) <small>(Level 8)</small>
Keywords - *[Magic](Magic.md)*, *[Divine](Divine.md)*, *[Supernatural](Supernatural.md)*
The Soul Singer has the capacity to sing an ave over a grace, cemetery, crypt, or similar area. The time and mana cost is determined by the GM, but once complete, the area is sanctified and cannot produce undead creatures for 1 year. This effect attracts undead in the area and may cause them to interrupt the process.
### [Life Crash](Life%20Crash.md) <small>(Level 10)</small>
Keywords - *[Magic](Magic.md)*, *[Divine](Divine.md)*
Whenever the Soul Singer would make an attack against an undead creature, the attack is imbued with [Keen](Keen.md) the tier of which is equal to their [Authority](Authority.md), [Willpower](Willpower.md), or [Sovereignty](Sovereignty.md)]. In addition, whenever an undead creature is destroyed by an effect the Soul Singer controls, the Soul Singer and their allies are healed an amount of hit points equal to their [Spirit](Spirit.md).