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**[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Vanir](Vanir.md)**
# Vow of Knowledge <small>(Level 1)</small>
Keywords - *[Magic](Magic.md)*, *[Augment](Augment.md)*, *[Oath](Oath.md)*
The Vanir gains 2 base [Augments](Spell%20Augment.md) for their spellcasting.
The Vanir choose an additional [Core Skill](Prism%20Core%20Skill.md), chosen from the following list. Nature, History, Arcana or Religion. The Vanir may still only choose 1 Core Skill Class.
The Vanir must also adhere themselves to the protection of fate and prophecy. They will not allow others to change destiny nor deny what was promised. Vanir who fail to uphold this sanctity may result in the loss of the Vanir’s Vow abilities.