<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Inquisitor](Inquisitor.md)** # Combat Acumen <small>(Level 1)</small> Keywords - *[[Mundane]]*, *[[Strategy]]* APC - 1 Target - 1 Creature Range - 120ft The Inquisitor attempts an ability check against a creature within range. The Inquisitor may use [Competence](Competence.md), [Cunning](Cunning.md), or [Wit](Wit.md). The DC of this check is 10 + the creature's CR. If the Inquisitor should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects.