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**[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Inquisitor](Inquisitor.md)**
# Tenet of Punishment <small>(Level 2)</small>
Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Oath](Oath.md)*
The Inquisitor makes a pledge to seek those that would evade justice and bring them to answer.
1) Suffer not the offender forgiveness, only what Justice demands.
2) The Law is precise, so too must be your judgments.
3) The Law is unwavering and pitiless, so too must you be.
4) Complacency is the slow death of civilization, allow not a drop.
As long as the Inquisitor maintains the above tenets, they gain access to the following.
The Inquisitor gains proficiency with [Heavy Armor](Heavy%20Armor.md). In addition, they may use their [Willpower](Willpower.md) instead of [Vigor](Vigor.md) when determining parameters for Armor. (Reducing [MRR](Movement%20Rating%20Reduction.md))