<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Wizard](Wizard.md)** # Summon Sanctum <small>(Level 8)</small> Keywords - *[Magic](Magic.md)*, *[Arcane](Arcane.md)*, *[Supernatural](Supernatural.md)*, *[Rift](Rift.md)* The Wizard has the capacity to summon an arcane sanctum in a dimensional pocket. The details, time cost, and mana cost are determined by the GM. This sanctum provides a safe place to rest, study, and prepare for the journey ahead. If the character does not have the [Spellbook](Spellbook.md) class feature it cannot select this feature upon level up.