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**[Hub](Hub.md) / [[Prism]] / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md)**
>[!infobox|n-th wsmall]
>###### <font size="+2">[[Sorcerer.webp|Sorcerer]]</font>
>![[Sorcerer.webp]]
>###### <small>Art by [Nara](Narà.md)</small>
# Sorcerer (Work in Progress)
### [Mana Surge](Mana%20Surge.md) <small>(Level 1)</small>
Keywords - *[Magic](Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*
Whenever the Sorcerer would gain a point of [Mana](Mana.md) they gain an additional point of [Mana](Mana.md). This additional point can ONLY be spent to cast spells.
### [Augment Specialist](Augment%20Specialist.md) <small>(Level 1)</small>
This character gains a [Spell Augment](Spell%20Augment.md). It gains another of these augments at level 3, 6, and 9.
### [Familiar](Prism%20(Testing)/Classes/Core%20Classes/Mana/Class%20Features/Familiar.md) <small>(Level 1)</small>
The Sorcerer gains a familiar, if they already have one or they gain one from another source, the Sorcerer may select from an advanced familiar the next time they summon a familiar.
### [Saturated Channel](Saturated%20Channel.md) <small>(Level 2)</small>
Keywords - *[Magic](Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*
The Sorcerer no longer gains [Mana](Mana.md) when they [Channel](Channel.md), instead they are imbued with [Saturated](Saturated.md). The tier of which is determined by the Sorcerer's [Presence](Presence.md), [Resilience](Resilience.md), or [Sovereignty](Sovereignty.md).
### [Character Path](Character%20Paths.md) <small>(Level 3)</small>
### [Spell Salvo](Spell%20Salvo.md) <small>(Level 4)</small>
Keywords - *[Magic](Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*
Whenever the Sorcerer would spend [Mana](Mana.md) to cast a spell and this cost does not reduce the Sorcerer's [Mana](Mana.md) to 0, that spell has its APC to cast reduced by 1.
### [Pure Power](Pure%20Power.md) <small>(Level 5)</small>
Keywords - *[Magic](Magic.md)*, *[Economy](Economy.md)*, *[Supernatural](Supernatural.md)*, *[Arcane](Arcane.md)*
As long as the Sorcerer is not affected by an [imbuement](Imbuement.md) other than [Saturated](Saturated.md), the Sorcerer reduces the APC of spells they cast by 1. They cannot use this reduction on [Ascended](Spell%20Ascension.md) spells.
### [Character Path](Character%20Paths.md) <small>(Level 6)</small>
### [Finisher Spell](Finisher%20Spell.md) <small>(Level 7)</small>
Keywords - *[Magic](Magic.md), [Empower](Empower.md), [Economy](Economy.md)*
Whenever the Sorcerer would cast multiple spells, the spell that reduces the Sorcerer's [Mana Pool](Mana.md) to 0 is [Ascended](Spell%20Ascension.md) a number of times equal to the number of spells cast by the Sorcerer this round. Once this ability is used, the Sorcerer can not gain [Mana](Mana.md) for the remainder of the round.
### [Summon Mana Well](Summon%20Mana%20Well.md) <small>(Level 8)</small>
Keywords - *[Magic](Magic.md)*, *[Arcane](Arcane.md)*, *[Supernatural](Supernatural.md)*
The Sorcerer has the capacity to conjure a well of pure [Mana](Mana.md). The time and mana cost to do so is determined by the GM. The well grants all that drink from it an amount of immediate mana equal to the Sorcerer's [Presence](Presence.md), [Resilience](Resilience.md), or [Sovereignty](Sovereignty.md). This also halves the normal time to gain mana outside of combat.
### [Character Path](Character%20Paths.md) <small>(Level 9)</small>
### [Burnout](Burnout.md) <small>(Level 10)</small>
Keywords - *[Magic](Magic.md)*, *[Arcane](Arcane.md)*, *[Supernatural](Supernatural.md)*
At the start of each of the Sorcerer's turns, they may choose to lose half of their maximum hit points. If they do, they gain Tier VII [Saturated](Saturated.md).