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**[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Assassin](Assassin.md)**
# Combat Acumen <small>(Level 1)</small>
Keywords - *[[Mundane]]*, *[[Strategy]]*
APC - 1
Target - 1 Creature
Range - 120ft
The Assassin attempts an ability check against a creature within range. The Assassin may use [Initiative](Initiative.md), [Grace](Grace.md), or [Wit](Wit.md). The DC of this check is 10 + the creature's CR. If the Assassin should succeed, they may learn the ability scores, an offensive statistic, a defensive statistic, movement, senses, a special ability, a piece of equipment, a trait, or an effect the target may have. Learning a special ability also reveals the names of the special abilities that creature has. The same is true for equipment, traits and effects.