<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Drifter](Drifter.md)** # Drifter's Luck <small>(Level 5)</small> Keywords - *[Mundane](Mundane.md)*, *[Supernatural](Supernatural.md)*, *[Empower](Empower.md)*, *[Economy](Economy.md)* The Drifter gains a pool of Luck points equal to their [Tenacity](Tenacity.md), [Willpower](Willpower.md), or [Resilience](Resilience.md). These Luck points refresh whenever the Drifter completes any rest. These points can be spent in a number of ways. They can be used to supplement any other resource pool, this includes continental resources, class resources (such as Adrenaline), Mana Points, and can be used instead of Action Points.