<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Marksman](Marksman.md)** # Killzone <small>(Level 8)</small> Keywords - *[Mundane](Mundane.md)*, *[Strategy](Strategy.md)*, *[Empower](Empower.md)*, *[Economy](Economy.md)* The Marksman has the capacity to select an area in which there are no enemies. (Even if those creatures are not aware that you are their enemies.) The area's size and the time it takes to set up is up to the GM. When the area is established, it is considered a Killzone for 24 hours. Whenever an enemy rolls initiative in this Killzone, they incur a [Mark](Marked.md) affliction the Marksman is capable of using. This has no APC, but all rolls must still be completed.