<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Drifter](Drifter.md)** # Wanderlust <small>(Level 2)</small> Keywords - *[Mundane](Mundane.md)*, *[Dash](Dash.md)*, *[Imbue](Imbue.md)* Whenever the Drifter would spend an Action Point to move, they are imbued with one of the following imbuements at random. Tier I [Aided](Aided.md) Tier I [Reinforced](Reinforced.md) Tier I [Renewed](Renewed.md) Tier I [Alert](Alert.md) These imbuements gain [fading](Fading.md) if they do not have them already and they lose [stackable](Stackable.md).