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>[!infobox|n-th wsmall]
>###### <font size="+2">[[Confessor.webp|Confessor]]</font>
>![[Confessor.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
# <center>Confessor (Insight)</center>
### [Augment Specialist](Augment%20Specialist.md) <small>(Level 1)</small>
This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9.
### [Divine Insistence](Divine%20Insistence%20(Confessor).md) <small>(Level 1)</small>
Keywords – *[Divine](Divine.md), [Depower](Depower.md), [Tactics](Tactics.md)*
Whenever the Confessor would cast a spell, they may name a spell. The cost of casting that spell for all creatures within 30ft has its MPC and APC increased by an amount equal to the Confessor’s [Resilience](Resilience.md), [Willpower](Willpower.md) or [Tenacity](Tenacity.md). This lasts until the end of the round.
### [Sense Volition](Sense%20Volition%20(Confessor).md) <small>(Level 1)</small>
Keywords – *[Divine](Divine.md), [Magic](Magic.md), [Strategy](Strategy.md)*
At the start of each round, the Confessor may select an enemy they can see and attempt an Insight check. If the check is higher then 10 plus the enemies CR, the Confessor may know what spells that creature is capable of casting. This ability can also be used outside of combat on a creature. The check is the same, except that the Confessor learns their current emotional state and surface thoughts.
### [Tenet of Sanctuary](Tenet%20of%20Sanctuary%20(Confessor).md) <small>(Level 2)</small>
Keyword – *[Magic](Magic.md), [Empower](Empower.md), [Oath](Oath.md)*
The Confessor makes a pledge to heal the sick and wounded and care for them.
1) Peace is the highest virtue; Seek it when you can.
2) Those that seek surrender; Seek peace show them the path.
3) Forgiveness is divine; Hatred is a sickness.
4) A moment of truce can lead to longer moments of peace.
As long as the Confessor maintains the above tenets, they gain access to the following:
The Confessor gains Shield Proficiency and Shield Specialist.
### [Divine Forgiveness](Divine%20Forgiveness%20(Confessor).md) <small>(Level 4)</small>
Keywords – *[Magic](Magic.md), [Empower](Empower.md), [Depower](Depower.md)*
At the end of the Confessor’s turn, they may choose to heal an enemy within 30ft an amount equal to their [Spirit](Spirit.md). If they do, all afflictions controlled by that enemy have their tier reduced by 1.
### [Surge of Peace](Surge%20of%20Peace%20(Confessor).md) <small>(Level 5)</small>
Keywords – *[Magic](Magic.md), [Empower](Empower.md), [Depower](Depower.md)*
You have resistance to attacks from enemies you have healed this round, and allies have resistance to enemy attacks if you have healed them this round.
### Name <small>(Level 7)</small>
### Name <small>(Level 8)</small>
### Name <small>(Level 10)</small>