<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md)** >[!infobox|n-th wsmall] >###### <font size="+2">[[Primalist.webp|Primalist]]</font> >![[Primalist.webp]] > ###### <small>Art by [Nara](Narà.md)</small> # <center>Primalist (Nature)</center> ### [Augment Specialist](Augment%20Specialist.md) <small>(Level 1)</small> This character gains a spell augment. It gains another of these augments at levels 3, 6, and 9. ### [Elemental Harmonization](Elemental%20Harmonization%20(Primalist).md) <small>(Level 1)</small> Keywords – *[Magic](Magic.md), [Elemental](Elemental.md), [Empower](Empower.md)* Whenever the Primalist would cast a spell with the [Elemental](Elemental.md) keyword, they increase the damage of the next elemental damage spell they cast of a different element by an amount equal to the Primalist’s [Cunning](Cunning.md), [Wit](Wit.md) or [Presence](Presence.md). This effect stacks with itself, and resets at the end of the round. ### [Familiar](Familiar.md) <small>(Level 1)</small> The Primalist gains a familiar. If they already have one, or they gain one from another source, the Primalist may select from an advanced familiar the next time they summon a familiar. ### [Primal Familiar](Primal%20Familiar%20(Primalist).md) <small>(Level 2)</small> The Primalist gains the [Familiar](Familiar.md) class feature. If they already have it, they instead may choose an elemental familiar. ### [Wrath of the Wilds](Wrath%20of%20the%20Wilds%20(Primalist).md) <small>(Level 4)</small> Keywords – *[Magic](Magic.md), [Empower](Empower.md), [Harm](Harm.md)* Whenever an enemy within 30ft is afflicted by an [Elemental](Elemental.md) affliction, the Primalist may attempt a Nature check. They deal damage of that elemental type to all enemies in 30ft equal equal to the results of this check minus 15. ### [Roiling Wave](Roiling%20Wave%20(Primalist).md) <small>(Level 5)</small> Keywords – *[Magic](Magic.md), [Empower](Empower.md), [Economy](Economy.md)* Whenever an enemy is defeated by a spell controlled by the Primalist with the [Elemental](Elemental.md) keyword, the Primalist may cast a spell as a triggered action, using that defeated enemy as the origin point of the spell. This spell reduces its APC and MPC equal to the number of times this effect has triggered. This ability can only trigger once per source. The Primalist can only use this effect a maximum number of times equal to their [Cunning](Cunning.md), [Wit](Wit.md) or [Presence](Presence.md). ### Name <small>(Level 7)</small> ### Name <small>(Level 8)</small> ### Name <small>(Level 10)</small>