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>[!infobox|n-th wsmall]
>###### <font size="+2">[[Courier.webp|Courier]]</font>
>![[Courier.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
# <center>Courier (Athletics)</center>
### [Endurance](Endurance%20(Courier).md) <small>(Level 1)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md)*
The first time in a round whenever the Courier would receive a physical affliction, they reduce the tier of that affliciton by 1.
### [Marathon Runner](Marathon%20Runner%20(Courier).md) <small>(Level 1)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md), [Special](Special.md)*
The Courier increases the overland MR of their party by an amount equal to their [Stamina](Stamina.md), [Prowess](Prowess.md) or [Initiative](Initiative.md).
### [Mobility](Mobility%20(Courier).md) <small>(Level 1)</small>
Keywords – *[Mundane](Mundane.md), [Tactics](Tactics.md), [Dash](Prism%20(Testing)/Keywords/Auxiliary%20Effects/Dash.md)*
The Courier increases their movement rating by 2.
### [Special Delivery](Special%20Delivery%20(Courier).md) <small>(Level 2)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md), [Economy](Economy.md)*
Whenever the Courier would spend an action point to use an item, they may also move an amount equal to their MR. Whenever the Courier would spend an action point to move, they may also use an item action.
### [Goal-Oriented](Goal-Oriented%20(Courier).md) <small>(Level 4)</small>
Keywords – *[Mundane](Mundane.md), [Tactics](Tactics.md), [Empower](Empower.md)
The Courier counts as two people when determining parameters and effects of abilities. This is always tracked in a positive manner towards the Courier, and does not activate if a positive resuilt is not possible. In addition, the Courier is immune to the [Stunned](Stunned.md) affliction.
### [Bail Out](Bail%20Out%20(Courier).md) <small>(Level 5)</small>
Keywords – *[Mundane](Mundane.md), [Tactics](Tactics.md), [Empower](Empower.md)*
The Courier can attempt an Athletics check whenever they move past an ally. If they do, they move an ally an amount of squares equal to the result of the Athletics check minus 10.
### Name <small>(Level 7)</small>
### Name <small>(Level 8)</small>
### Name <small>(Level 10)</small>