<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md)** >[!infobox|n-th wsmall] >###### <font size="+2">[[Surgeon.webp|Surgeon]]</font> >![[Surgeon.webp]] > ###### <small>Art by [Nara](Narà.md)</small> # <center>Surgeon (Medicine)</center> ### [Kit Specialist](Kit%20Specialist.md) <small>(Level 1)</small> Keyword – *[[Mundane]], [[Artificial]]* This character chooses a kit they have proficiency in. They gain the advanced augment of that kit. ### [Precision](Precision%20(Surgeon).md) <small>(Level 1)</small> Keywords – *[[Mundane]], [[Artificial]]* The Surgeon may use a healing potion or Healer's kit to prepare their next attack to deal additional damage equal to the result of a medicine check minus 10. The Item APC must be equal to the APC of the weapon selected. This state lasts until the end of the next round. ### [White Hand](White%20Hand%20(Surgeon).md) <small>(Level 1)</small> Keywords – *[[Mundane]], [[Artificial]]* The Surgeon can use a healing potion or Healer’s kit to reduce an affliction the target is suffering from instead of the normal use of that item. If so, the tier is reduced by 1 for each tier of quality that item is. ### [Veteran Residency](Veteran%20Residency%20(Surgeon).md) <small>(Level 2)</small> Keywords – *[[Supernatural]], [[Heal]]* The Surgeon may expend a healing potion or Healer’s kit to copy the last source of healing the target received this combat. The Item Action APC must match that of the APC of the source of healing received. (At a minimum of 1) ### [Do Harm](Do%20Harm%20(Surgeon).md) <small>(Level 4)</small> Keywords – *[[Mundane]], [[Tactics]]* The Surgeon increases the damage die of light weapons they wield by 1 step. ### [Just One More](Just%20One%20More%20(Surgeon).md) <small>(Level 5)</small> Keywords – *[[Mundane]], [[Strategy]], [[Economy]]* Whenever the Surgeon would heal an ally while that ally was in the [Wounded](Wounded.md)/[Shattered](Shattered.md) affliction, they reduce the APC of the next item interaction they take to heal an ally or use an [Artificial](Artificial.md) ability that targets an ally by an amount equal to the Surgeon’s [[Competence]], [[Initiative]] or [[Wit]]. ### Name <small>(Level 7)</small> ### Name <small>(Level 8)</small> ### Name <small>(Level 10)</small>