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>[!infobox|n-th wsmall]
>###### <font size="+2">[[Commando.webp|Commando]]</font>
>![[Commando.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
# <center>Commando (Stealth)</center>
### [Light Weapon Specialist](Light%20Weapon%20Specialist.md) <small>(Level 1)</small>
This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9.
### [Medium Armor Specialist](Medium%20Armor%20Specialist.md) <small>(Level 1)</small>
### [Quieted Metal](Quieted%20Metal%20(Commando).md) <small>(Level 1)</small>
Keywords – *[Mundane](Mundane.md), [Strategy](Strategy.md), [Empower](Empower.md)*
The Commando ignores penalties to stealth checks, or to [Concealed](Concealed.md)/[Invisibility](Invisibility.md) Imbuements caused by armor. In addition, whenever the Commando would gain the Concealed/Invisibility Imbuement, it’s tier is increased by 1.
### [Assassinate](Assassinate%20(Commando).md) <small>(Level 2)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md)*
Whenever the Commando would cause an enemy to become [Wounded](Wounded.md), they immediately cause an injury. In addition, whenever the Commando would make an attack against an enemy that is unaware of them, the Commando does maximum damage with that weapon.
### [Wet Work](Wet%20Work%20(Commando).md) <small>(Level 4)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md), [Imbue](Imbue.md)*
The Commando increases the damage die of light weapons by 1 step, and they treat these weapons as having [Keen](Keen.md), the Tiers of which are equal to the Commando’s [Prowess](Prowess.md), [Initiative](Initiative.md) or [Guile](Guile.md).
### [Brutality](Brutality%20(Commando).md) <small>(Level 5)</small>
Keywords – *[Mundane](Mundane.md), [Empower](Empower.md)*
Whenever the Commando would score a critical hit, if they are imbued with [Concealed](Concealed.md)/[Invisibility](Invisibility.md), they may attempt a Stealth check vs. the targets Perception. If the Commando wins, the target is afflicted with an injury.
### Name <small>(Level 7)</small>
### Name <small>(Level 8)</small>
### Name <small>(Level 10)</small>