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**[Home Page](Home%20Page.md) / [[Prism]] / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md)**
>[!infobox|n-th wsmall]
>###### <font size="+2">[[Juggler.webp|Juggler]]</font>
>![[Juggler.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
# <center>Juggler (Performance)</center>
### [Fast Hands](Fast%20Hands%20(Juggler).md) <small>(Level 1)</small>
Keywords – *[Mundane](Mundane.md), [Strategy](Strategy.md), [Economy](Economy.md)*
The Juggler reduces the Item interaction cost of drawing weapons by an amount equal to the Juggler’s [Guile](Guile.md), [Presence](Presence.md) or [Initiative](Initiative.md).
### [Light Weapon Specialist](Light%20Weapon%20Specialist.md) <small>(Level 1)</small>
This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9.
### [Thrown Weapon Specialist](Thrown%20Weapon%20Specialist.md) <small>(Level 1)</small>
This character gains an augment to a qualifying weapon they are proficient with. It gains another of these augments at levels 3, 6, and 9.
### [Pincushion](Pincushion%20(Juggler).md) <small>(Level 2)</small>
Keywords – *[Mundane](Mundane.md), [Tactics](Tactics.md), [Empower](Empower.md)*
Whenever the Juggler would deal damage with a thrown weapon against an enemy in a round, thrown weapons deal additional damage to that enemy equal to the number of thrown weapon attacks the Juggler has made against that target this round. This effect fades at the end of the round.
### [The Drop](The%20Drop%20(Juggler).md) <small>(Level 4)</small>
Keywords – *[Mundane](Mundane.md), [Tactics](Tactics.md), [Empower](Empower.md), [Affect](Affect.md)*
APC – 4
Target – Enemies
Range – 30ft
The Juggler puts themselves in a mocking vulnerable position and attempts a Perfomance check against all enemies within range. If that check exceeds an 10 plus an enemies CR, they are inflicted with Tier III [Taunt](Prism%20(Testing)/Glossary/Keywords/Afflictions/Mundane/Taunt.md). At the end of round, you incur [Prepared](Prepared.md), the tier of which is equal to the number of enemies that have attacked you this round.
### [Steel Crescendo](Steel%20Crescendo%20(Juggler).md) <small>(Level 5)</small>
Keywords – *[Mundane](Mundane.md), [Attack](Attack.md), [Empower](Empower.md), [Economy](Economy.md)*
APC – 8
Target – Enemies
Range – Weapon Range
The Juggler makes a number of attacks against all enemies within their weapons range equal to the Juggler’s [Guile](Guile.md), [Presence](Presence.md) or [Initiative](Initiative.md). The Juggler may expend their [Prepared](Prepared.md) imbuement to reduce the APC of this ability by an amount equal to the Tiers of [Prepared](Prepared.md) they had expended.
### Name <small>(Level 7)</small>
### Name <small>(Level 8)</small>
### Name <small>(Level 10)</small>