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**[Home Page](Home%20Page.md) / [[Prism]] / [Augment](Augment.md)**
# Spell Augment
| Name | Required Keyword | [MPC](Mana%20Point%20Cost.md) | Effect | Notable Rules |
|:-----------------------------------------------------------------------------------------------------------------------------------:|:---------------------------------------------------------------------:|:-----------------------------:|:-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------:|:----------------------------------------------------------------------:|
| [Elemental Infusion (Cold)](Elemental%20Infusion%20(Cold).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to Cold.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Chilled)](Elemental%20(Chilled).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Chilled)](Elemental%20(Chilled).md) Tier |
| [Elemental Infusion (Corrode)](Elemental%20Infusion%20(Corrode).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to Corroded.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Corroded)](Elemental%20(Corroded).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Corroded)](Elemental%20(Corroded).md) Tier |
| [Elemental Infusion (Fire)](Elemental%20Infusion%20(Fire).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to fire.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Burning)](Elemental%20(Burning).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Burning)](Elemental%20(Burning).md) Tier |
| [Elemental Infusion (Necrosis)](Elemental%20Infusion%20(Necrosis).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to Necrotic.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Necrosis)](Elemental%20(Necrosis).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Necrosis)](Elemental%20(Necrosis).md) Tier |
| [Elemental Infusion (Radiate)](Elemental%20Infusion%20(Radiate).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to Radiant.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Radiated)](Elemental%20(Radiated).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Radiated)](Elemental%20(Radiated).md) Tier |
| [Elemental Infusion (Shock)](Elemental%20Infusion%20(Shock).md) | *[Harm](Harm.md)* | 1 | The spell changes it’s damage type to Shocked.<br> In addition, if the spell has a save and an enemy would fail the save they are afflicted with Tier I [Elemental (Shocked)](Elemental%20(Shocked).md).<br> This adds the [Afflict](Afflict.md) keyword to the spell. | [Stackable](Stackable.md) [(Shocked)](Elemental%20(Shocked).md) Tier |
| [Cruel](Cruel.md) | *[Afflict](Afflict.md)* | 2 | Increase the base tier of the [affliction](Affliction.md) afflicted by this spell by I. | [Stackable](Stackable.md) |
| [Focus](Prism%20(Testing)/Glossary/Keywords/Augments/Spell%20Augments/Focus.md) | *[Attack](Attack.md)* | 1 | When the augmented spell hits a target and deals damage, the next attack spell that would target that creature is imbued with Tier I [Keen](Keen.md). | Not [Stackable](Stackable.md) |
| [Intensify](Intensify.md) | *[Harm](Harm.md)* | 1 | The damage of this spell is increased by an amount equal to the caster’s [Spirit](Spirit.md) | [Stackable](Stackable.md) |
| [Pit](Pit.md) | *[Afflict](Afflict.md)* | 1 | The targeting parameters of the spell can now include terrain, targeting a 5ft square instead of its normal targets. A 5ft deep hole is summoned whenever a spell uses this targeting. The hole may not target a square that is occupied by a creature. | adds [Upkeep](Upkeep.md) |
| [Primal](Prism%20(Testing)/Glossary/Keywords/Augments/Spell%20Augments/Primal.md) | *[Harm](Harm.md)* | 2 | This augment removes the [[divine]] keyword from the spell and deals additional elemental damage equal to the [[Spirit]] of the caster. | Not [Stackable](Stackable.md) |
| [Split](Split.md) | *[Attack](Attack.md)* | 2 | This augment causes the spell augmented to split, targeting a number of target with the same spell equal to the caster’s [Competence](Competence.md), [Wit](Wit.md), or [Cunning](Cunning.md). | Not [Stackable](Stackable.md) |
| [Storm](Storm.md) | *none* | 3 | This augment only affects a spell that targets 1 creature. This spell now affects all targets of the spell within 20ft of the caster. | This adds the [[Area]] keyword. The area is 20ft. |
| [Wall](Wall.md) | *[Harm, ](Harm.md)[Afflict, ](Afflict.md)[Artificial](Artificial.md)* | 3 | This augment turns the effects of the spell into a wall. If it creates an object that object becomes a wall, the parameters of which are 60ft long, 5ft wide and 10ft tall | adds [Upkeep](Upkeep.md) |
| [Widen](Widen.md) | *[[Area]]* | 1 | Increase the area of the effect of this spell by 10ft. | [Stackable](Stackable.md) |