<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Keywords](Keywords.md) / [Affliction](Affliction.md)** # Seep Effect Keywords - [Affliction](Affliction.md), [Harm](Harm.md), [Life](Life.md)/[Mana](Mana.md), [Magic](Magic.md), [Stackable](Stackable.md), Bleed ### Tier I **Harm** to Life equal to tier at the start of the afflicted creature's turn. Can be removed through healing from any kind. Does not trigger when the target is [Wounded](Wounded.md). ### Tier II May **Harm** to Life at the start of turn or per action point spent equal to tier. ### Tier III Half of Bleed is removed by healing of any kind (rounded down). ### Tier IV May trigger on a [Wounded](Wounded.md) target. ### Tier V **Harm** to Life both start of turn and per action point equal to the tier. ### Tier VI Healing of any kind does not remove the bleed effect, specific abilities must remove the bleed. ### Tier VII **Harm** to Life is applied immediately as extra damage added to the source of the bleed effect. (Not the bleed itself) ### Notable Rules Stackable in this case allows the bleed when applied multiple times of the same tier to allow that tier of bleed to be increased by 1. This can only occur once per combat per creature. ### Seep Features | **Archetype** | **Class** | **Level** | **Feature** | |:-:|:-:|:-:|:-:| |Faith|[Cabalist](Cabalist.md)|1|[Vow of Shadows](Vow%20of%20Shadows.md)| |Faith|[Cabalist](Cabalist.md)|4|[Death-Knell](Death-Knell.md)| |Faith|[Cabalist](Cabalist.md)|5|[Mayhem Channel](Mayhem%20Channel.md)| |Warrior|[Soldier](Soldier.md)|4|[Iron Will](Iron%20Will.md)|