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**[Hub](Hub.md) / [[Prism]] / [Keywords](Keywords.md) / [Affliction](Affliction.md)**
# Distracted
Effect Keywords - [Affliction](Affliction.md), [Mundane](Mundane.md), [Economy](Economy.md)
### Tier I
May afflict with limited action point use, such as restricted use or required use of action points. May not require a target to **Harm** its own *Life* or the *Life* of its allies. May only limit up to 1 action point. Duration 1 round.
### Tier II
May only limit up to 2 action points. Duration 1 round.
### Tier III
May require a target to **Harm** the *Life* of its allies but not its own *Life*.
### Tier IV
May only limit up to 3 action points. Duration 2 rounds.
### Tier V
May require target to **Harm** its own *Life*.
### Tier VI
May limit up to 4 action points.
### Tier VII
May limit all of the creature's action points. Duration 3 rounds.
### Notable Rules
Limitation and requirements of the originating ability will have specifications in which this affliction will behave may change rapidly dependent on the source.
### Distracted Features
| **Archetype** | **Class** | **Level** | **Feature** |
|:-:|:-:|:-:|:-:|
|Wanderer|[Saboteur](Saboteur.md)|4|[Prepare to Breach!](Prepare%20to%20Breach!.md)|
|Warrior|[Gladiator](Gladiator.md)|4|[Battle Boast](Battle%20Boast.md)|