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**[Hub](Hub.md) / [[Prism]] / [Keywords](Keywords.md) / [Affliction](Affliction.md)**
# Sealed
Effect Keywords - [Affliction](Affliction.md), [Mundane](Mundane.md), [Fading](Fading.md)
### Tier I
**Afflicted** loses access to a level 1 non-proficiency feature determined by source effect.
### Tier II
**Afflicted** loses access to a level 1-2 non-proficiency feature determined by source effect. It also reduces all [imbuements](Imbuement.md) the afflicted is benefiting from by I tier.
### Tier III
**Afflicted** loses access to a level 1-3 non-proficiency feature determined by source effect.
### Tier IV
**Afflicted** loses 1 incremental resource from their continent or character paths pools.
### Tier V
**Afflicted** loses access to a level 5 non-proficiency feature determined by source effect.
### Tier VI
**Afflicted** cannot [Heal](Heal.md) [Life](Life.md).
### Tier VII
**Afflicted** cannot gain [Mana](Mana.md).
### Notable rules
Fading works as normal. This affliction is NEVER stackable. This ignores other game effects that would make it stackable.