<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Hub](Hub.md) / [[Prism]]**
# Color (Hue)
The fundamental energies of the world are represented by seven Prismatic Colors.
>>>[!recite|no-i]- <font color="#5218fa"><font size="+3">**Indigo**</font></font>
>>># <font color="#5218fa">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - You may sacrifice 5 hit points as you cast this spell, if you do, you increase the die damage by one step. You can apply this effect twice instead at level 5 by sacrificing 10 hit points. You can apply this effect thrice instead at level 10 by sacrificing 15 hit points.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Afflict](Afflict.md)*
>>>
>>>Resolve - Wisdom Saving Throw
>>>
>>>Color Effect - This spell now afflicts enemies in the area with Tier I [Marked](Marked.md). This Mark is consumed whenever the enemy would make an attack. That attack receives a penalty equal to the Tier of the [Marked](Marked.md) affliction.
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Heal](Heal.md)*, *[Empower](Empower.md)*
>>>
>>>Duration – 1 round
>>>
>>>Color Effect - For the duration of the spell whenever the recipient of the spell would be dealt damage, half of that damage heals their allies within 10ft.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - Whenever the imbued would be attacked and dealt damage, the Tier of the [Warded](Warded.md) imbuement is increased by I. This only occurs once per casting.
>>>
>>># <font color="#5218fa">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*
>>>
>>>Color Effect - The caster walks through a dream of loss, as this spell resolves, the caster loses 10 hit points. The caster is imbued with [Saturated](Saturated.md), the tier of which is equal to the caster’s [Initiative](Initiative.md), [Wit](Wit.md), or [Grace](Grace.md).
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[[Area]]*, *[Afflict](Afflict.md)*
>>>
>>>Color Effect - Creatures that fail the save are afflicted with Tier I [Cursed](Cursed.md). The caster may choose the attribute.
>>>[!recite|no-i]- <font color="#0000ff"><font size="+3">**Blue**</font></font>
>>># <font color="#0000ff">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Dream](Dream.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - You may [Dream](Dream.md) to a square adjacent to a creature affected by this spell as it resolves.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - While the imbued is [Blessed](Blessed.md), they incur the [Alert](Alert.md) imbuement, the tier of which is equal to the tier of the [Blessed](Blessed.md) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md), and [Presence](Presence.md).
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Heal](Heal.md)*, *[Empower](Empower.md)*
>>>
>>>Duration – 1 round
>>>
>>>Color Effect - For the duration of the spell whenever the recipient of this spell would be healed, the caster is healed for half that amount.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*, *[Dream](Dream.md)*
>>>
>>>Color Effect - While this spell is active, the caster and the target may [Dreamwalk](Dream.md) to each others squares whenever either of them would be attacked. This occurs after the attack is resolved.
>>>
>>># <font color="#0000ff">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*
>>>
>>>Color Effect - The caster walks through a dream of deep rest, as this spell resolves, the caster chooses an ally within the range of this spell, that ally may dreamwalk to a space the caster chooses within the range of this spell.
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[[Area]]*, *[Afflict](Afflict.md)*, *[Slow](Slow.md)*
>>>
>>>Color Effect - Creatures that fail the save are afflicted with Tier I [Staggered](Staggered.md).
>>>[!recite|no-i]- <font color="#008000"><font size="+3">**Green**</font></font>
>>># <font color="#008000">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Heal](Heal.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - If an ally is affected by this spell, they are healed for the damage instead.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*, *[Heal](Heal.md)*
>>>
>>>Color Effect - Each creature affected by this spell also heals HP equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md), or [Presence](Presence.md).
>>>
>>>Spell Ascension increases this healing an amount equal to the new spell level of this spell.
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Heal](Heal.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - The target is imbued with Tier I [Regeneration](Regeneration.md).
>>>
>>>If this spell is ascended, each point of [mana](Mana.md) spent this way increases the tier of this imbuement.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*, *[Heal](Heal.md)*
>>>
>>>Color Effect - The target incurs the [Regeneration](Regeneration.md) imbuement the tier of which is equal to the tier of the [Warded](Warded.md) imbuement.
>>>
>>># <font color="#008000">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*
>>>
>>>Color Effect - The caster walks through a dream of recovery, as this spell resolves, the caster heals all allies adjacent to the caster by an amount of hit points equal to the amount of [mana](Mana.md) spent on the spell and its ascension.
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[Heal](Heal.md)*, *[[Area]]*
>>>
>>>Color Effect - This spell heals allies in its area for half the total damage dealt instead of harming them.
>>>[!recite|no-i]- <font color="#ffff00"><font size="+3">**Yellow**</font></font>
>>># <font color="#ffff00">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Slow](Slow.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - Enemies affected by this spell lose 1 point of [movement rating](Movement%20Rating.md). You gain a point of [movement rating](Movement%20Rating.md) for each enemy affected. Both effects last for 1 round.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*, *[Economy](Economy.md)*
>>>
>>>Color Effect - While the imbued is [Blessed](Blessed.md), they incur the [Haste](Haste.md) imbuement, the tier of which is equal to the tier of the [Blessed](Blessed.md) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md), and [Presence](Presence.md).
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Heal](Heal.md)*, *[Empower](Empower.md)*
>>>
>>>Color Effect - This spell does not heal. Instead the number of hit points the recipient has is tracked by the spell. Then at the start of the round, the recipients HP is reset to this amount. This effect is disabled and negated if the recipient is afflicted with [Staggered](Staggered.md)/[Numbed](Numbed.md).
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*, *[Economy](Economy.md)*
>>>
>>>Color Effect - While this spell is active, the target has its [movement rating](Movement%20Rating.md) increased by 2.
>>>
>>># <font color="#ffff00">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*
>>>
>>>Color Effect - The caster walks through a dream of ancient times, as this spell resolves, the caster may immediately move its [movement rating](Movement%20Rating.md).
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[Depower](Depower.md)*, *[[Area]]*
>>>
>>>Color Effect - Creatures that fail the save receive a penalty to the next Initiative roll they make equal to the caster’s [Guile](Guile.md), [Cunning](Cunning.md), or [Competence](Competence.md).
>>>[!recite|no-i]- <font color="#ffa500"><font size="+3">**Orange**</font></font>
>>># <font color="#ffa500">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Economy](Economy.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - Enemies that are defeated by this spell allow you to cast this spell again. This spell originates from the defeated creatures position. Casting this spell in this manner does not cost action points but it does cost mana points.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*, *[Empower](Empower.md)*
>>>
>>>Color Effect - The base of the [Blessed](Blessed.md) imbuement is now equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md) or [Presence](Presence.md).
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Imbue](Imbue.md)*, *[Harm](Harm.md)*
>>>
>>>Resolve - Attack
>>>
>>>Color Effect - This spell does not heal. Instead this spell is treated as a spell attack. If this attack hits its target, it deals necrotic damage equal to the caster’s [Sovereignty](Sovereignty.md), [Authority](Authority.md), or [Presence](Presence.md). This spell is imbued with Tier I [Life Drain](Life%20Drain.md) ([Regeneration](Regeneration.md)).
>>>
>>>For each point of [mana](Mana.md) spent to ascend this spell, increase the damage by an equal amount.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*
>>>
>>>Upkeep - None
>>>
>>>Duration - 1 Round
>>>
>>>Color Effect - The tier of this spell's [Warded](Warded.md) imbuement, is equal to the number of enemies threatening the target in melee.
>>>
>>># <font color="#ffa500">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*, *[Attack](Attack.md)*
>>>
>>>Color Effect - The caster walks through a dream of desires, as this spell resolves, the caster may make an attack with a weapon as an [Attack of Opportunity](Attack%20of%20Opportunity.md). This attack has its APC reduced by an amount equal to the caster’s [Initiative](Initiative.md), [Wit](Wit.md), or [Grace](Grace.md).
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[Empower](Empower.md)*, *[[Area]]*
>>>
>>>Color Effect - The damage die of this spell is increased by 1 step.
>>>[!recite|no-i]- <font color="#ff0000"><font size="+3">**Red**</font></font>
>>># <font color="#ff0000">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Empower](Empower.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - When this spell affects an enemy, all adjacent allies to the target gain a +2 to their next damage roll.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - While the imbued is [Blessed](Blessed.md), they incur the [Warded](Warded.md) imbuement, the tier of which is equal to the tier of the [Blessed](Blessed.md) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md) and [Presence](Presence.md).
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Heal](Heal.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - The target is imbued with Tier I [Prepared](Prepared.md).
>>>
>>>If this spell is ascended, each point of [mana](Mana.md) spent this way increases the tier of this imbuement.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*
>>>
>>>Color Effect - When this spell is cast on an ally that is [bloodied](Bloodied.md) this spell increases the base Tier of [Warded](Warded.md) by I. If they are [Wounded](Wounded.md)/[Shattered](Shattered.md), the Tier is increased by II instead.
>>>
>>># <font color="#ff0000">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*, *[Reaction](Reaction.md)*
>>>
>>>Color Effect - The caster walks through a dream of shared families and friends, this spell may be cast a reaction whenever an ally within range of the spell is attacked. As this spell resolves, the attacker instead targets the caster with the attack.
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[Empower](Empower.md)*, *[[Area]]*
>>>
>>>Color Effect - This spell imbues allies within the area with Tier II [Warded](Warded.md).
>>>[!recite|no-i]- <font color="#ee82ee"><font size="+3">**Violet**</font></font>
>>># <font color="#ee82ee">1st Level Spells</font>
>>>### [Blast](Blast.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Attack](Attack.md)*, *[Economy](Economy.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - When this spell affects an enemy if the damage roll has any doubles in it (consecutive doubles), this spell's [mana](Mana.md) cost is refunded.
>>>
>>>### [Bless](Bless.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Imbue](Imbue.md)*, *[Empower](Empower.md)*
>>>
>>>Color Effect - While the imbued is [Blessed](Blessed.md), they incur the [Mana Drain](Mana%20Drain.md) ([Saturated](Saturated.md)) imbuement, the tier of which is equal to the tier of the [Blessed](Blessed.md) imbuement. This incurred imbuement has a maximum tier when incurred this way equal to the caster’s [Authority](Authority.md), [Cunning](Cunning.md), and [Presence](Presence.md). [Mana Drain](Mana%20Drain.md) triggers whenever the imbued would deal damage with a weapon attack or spell attack.
>>>
>>>### [Cure](Cure.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*
>>>
>>>Duration – 1 round
>>>
>>>Color Effect - This spell does not heal. Instead this spell grants mana to the target of the spell equal to the mana spent on this spell and its ascension. While this spell is active, if the recipient would spend [mana](Mana.md), the caster is healed for an amount of hit points equal to the caster's [Sovereignty](Sovereignty.md), [Authority](Authority.md), or [Presence](Presence.md), for each point of [mana](Mana.md) spent.
>>>
>>>### [Protect](Protect.md) <small>(1st)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - Whenever an enemy would attack the imbued and miss the attack. The attacker takes force damage equal the caster’s [Spirit](Spirit.md).
>>>
>>># <font color="#ee82ee">2nd Level Spells</font>
>>>### [Dreamwalk](Dreamwalk.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Dream](Dream.md)*, *[Harm](Harm.md)*
>>>
>>>Color Effect - The caster walks through a forbidden dream, as this spell is resolved, the caster dreamwalks to a random space adjacent to the chosen space. All creatures within 10ft of the caster take force damage equal to the caster’s [spirit](Spirit.md).
>>>
>>>### [Mana Wave](Mana%20Wave.md) <small>(2nd)</small>
>>>Keywords - *[Magic](Magic.md)*, *[Harm](Harm.md)*, *[Economy](Economy.md)*, *[[Area]]*
>>>
>>>Color Effect - Creatures that fail the save lose 1 [mana](Mana.md) point.