<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [Prism](Prism.md) / [Keywords](Keywords.md) / [Imbuement](Imbuement.md)** # Saturated Effect Keywords - [Imbuement](Imbuement.md), [Magic](Magic.md), [Empower](Empower.md), [Stackable](Stackable.md), [Fading](Fading.md), [Mana](Mana.md) ### Tier I **Imbued** gains 1 *[Mana](Mana.md)* point at the start of the round. ### Tier II **Imbued** reduces the *[Mana](Mana.md)* cost of the next augment they use by 1. ### Tier III **Imbued** reduces the *[Mana](Mana.md)* cost of all augments they use by 1. ### Tier IV The tier I effect of this **imbuement** is increased to 2 instead. ### Tier V The tier I effect of this **imbuement** is increased to 3 instead. ### Tier VI The tier III effect of this **imbuement** is increased to 2 instead. ### Tier VII **Imbued** **incurs** a bonus that reduces the *[Mana](Mana.md)* cost of *[Spell Ascension](Spell%20Ascension.md)* by 2. ### Notable Rules **Saturated** is stackable in that whenever a creature is imbued with a tier of **Saturated** it only increases by 1 tier and only if the new source of the imbuement is equal to or greater then the current **Saturated** they are benefiting from. Fading works with this imbuement in that at the start of the imbued’s turn, they lose all tiers of this imbuement. ### Saturated Features | **Archetype** | **Class** | **Level** | **Feature** | |:-:|:-:|:-:|:-:| |Faith|[Cathe Voss](Cathe%20Voss.md)|4|[Dogmatic Dominion](Dogmatic%20Dominion.md)| |Faith|[Inquisitor](Inquisitor.md)|4|[Accusation](Accusation.md)| |Faith|[Soul Singer](Soul%20Singer.md)|1|[Gospel](Gospel.md)| |Faith|[Warden](Warden.md)|10|[Unbreakable Faith](Unbreakable%20Faith.md)| |Mana|[Aesir](Aesir.md)|7|[Biifrost Surge](Biifrost%20Surge.md)| |Mana|[Archon](Archon.md)|10|[Spell Reservoir](Spell%20Reservoir.md)| |Mana|[Composer](Composer.md)|1|[Symphony of Spells](Symphony%20of%20Spells.md)| |Mana|[Composer](Composer.md)|4|[The Zone](The%20Zone.md)| |Mana|[Composer](Composer.md)|7|[Concerto Majestic](Concerto%20Majestic.md)| |Mana|[Leymage](Leymage.md)|1|[River of Mana](River%20of%20Mana.md)| |Mana|[Sorcerer](Sorcerer.md)|2|[Saturated Channel](Saturated%20Channel.md)| |Mana|[Sorcerer](Sorcerer.md)|10|[Burnout](Prism%20(Testing)/Classes/Core%20Classes/Mana/Class%20Features/Burnout.md)| |Mana|[Spire Voss](Spire%20Voss.md)|5|[Three-River Ascendant](Three-River%20Ascendant.md)| |Warrior|[Spire Ael](Spire%20Ael.md)|1|[Signum](Signum.md)| |Warrior|[Spire Ael](Spire%20Ael.md)|4|[Ael Parry](Ael%20Parry.md)|