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**[Hub](Hub.md) / [[Prism]] / [Keywords](Keywords.md) / [Imbuement](Imbuement.md)**
# Trance
Effect Keywords - [Imbuement](Imbuement.md), [Mundane](Mundane.md), [Empower](Empower.md), [Fading](Fading.md), [Compounding](Compounding.md)
### Tier I
**Imbued** incurs a +1 bonus to attack rolls and AC.
### Tier II
Tier I effect of **imbuement** increases to +2 instead.
### Tier III
Tier I effect of **imbuement** increases to +3 instead.
### Tier IV
**Imbued** **incurs** the Tier I [Renewed](Renewed.md) **imbuement**.
### Tier V
**Imbued** **incurs** the Tier II [Renewed](Renewed.md) **imbuement**.
### Tier VI
**Imbued** **incurs** the Tier III [Renewed](Renewed.md) **imbuement**.
### Tier VII
**Imbued** **incurs** the Tier III [Surged](Surged.md) **imbuement**.
### Notable Rules
Fading works as, whenever the imbued would be hit by an attack, they decrease the tier of this imbuement by I.
Compounding works as whenever the imbued would deal damage with a successful melee attack, they increase the tier of this imbuement by I. Trance fades at the end of Combat.
### Trance Features
| **Archetype** | **Class** | **Level** | **Feature** |
|:-:|:-:|:-:|:-:|
|Wanderer|[Bard](Bard.md)|5|[Troubadour's Gambit](Troubadour's%20Gambit.md)|
|Wanderer|[Solitaire](Solitaire.md)|5|[Trump Card](Trump%20Card.md)|
|Warrior|[Reaver](Reaver.md)|1|[Trance](Prism%20(Testing)/Classes/Core%20Classes/Warrior/Class%20Features/Trance.md)|