<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Races](Prism%20Races.md)** # [Elf](Verum/Cultures/Races/Elf/Elf.md) > [!infobox|right] > ##### Basic Information >| <!-- --> | <!-- --> | >|:----------------:|:--------:| >| **Senses** | [Darkvision](Help%20&%20References/TTRPG%20System%20Terms/Common%20Terms/Vision/Darkvision.md) | >| **Age Category** | Long | >| **Size** | Medium | >| **Language** | Elven | ### Racial Passive [Eldar Grace](Eldar%20Grace.md): Your movement rating increases by 1. ### Sub-Races | Sub-Race | Racial Ability | Effect | |:------------:|:-------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------:| | Imperial Elf | [Empire Reborn](Empire%20Reborn.md) | When you speak others tend to listen, when addressing a group of at least 10 or more people, you treat the first social skill check you make as a 20. This refreshes when another scene occurs. | | [Shar'kai](Shar'kai.md) | [Eldar Superiority](Eldar%20Superiority.md) | Whenever you would be [afflicted](Affliction.md) by an effect from a non-elven source, once an hour you may reduce the Tier of that [affliction](Affliction.md) by 1. |