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# Font <small>(1st)</small>
Keywords – [[Energy]], [[Harm]]
Spherum - Energy
Targets - Creatures
Range – 30ft / 10ft Radius
Resolve – Opposed
Duration - Instantaneous
The caster selects an area in range, causing a font of mana to open from the ground. All creatures in the radius of the spell must make an opposed attribute check vs the caster. The caster may use [[Competence]], [[Authority]], [[Presence]] or [[Sovereignty]]. Opposing creatures may use [[Tenacity]], [[Willpower]], [[Resilience]] or [[Sovereignty]]. Creatures that lose take 1d10 force damage.
Spell Ascension – For each point of Ascension, the spell increases its radius by 5ft. Every 3 points of Ascension adds an additional 1d10 of damage.
[[Upkeep]] - Instantaneous
### <font color="#5218fa">**Indigo**</font>
Keywords - [[Energy]], [[Harm]], [[Empower]]
Color Effect – The spell has its base radius changed to 15ft, and the spell is instead centered on the caster. The caster automatically takes the damage of the spell, and applies half of the damage taken as additional damage to other creatures in range.
### <font color="#0000ff">**Blue**</font>
Keywords - [[Energy]], [[Harm]], [[Afflict]]
Color Effect – Enemies that fail the opposed check of this spell are afflicted with [[Distracted]] for 1 round, as they are filled with visions from the dream. The Tier of which is equal to the level of the spell.
### <font color="#008000">**Green**</font>
Keywords - [[Energy]], [[Harm]], [[Imbue]]
Color Effect – Allies are not damaged by this spell, instead they are imbued with [[Regeneration]]. The tier of which is equal to the level of the spell.
### <font color="#ffff00">**Yellow**</font>
Keywords - [[Energy]], [[Harm]], [[Echo]]
Color Effect – When this spell is cast, until the end of the next round, if another spell is cast, this spell repeats itself as an echo, using the same parameters and targeting as when it was first cast. Once all of the Echo effects of this spell resolve, this effect fades.
### <font color="#ffa500">**Orange**</font>
Keywords - [[Energy]], [[Harm]], [[Dash]]
Color Effect – Whenever a creature would lose the opposed check of this spell, they can be moved to any space within the radius of this effect. It must always be closer to that creature’s enemy. The amount of squares moved is equal to the level of the spell.
### <font color="#ff0000">**Red**</font>
Keywords - [[Energy]], [[Harm]], [[Depower]]
Color Effect – This spell has its base radius changed to 15ft, and is centered on the caster. This spell does not do damage. Instead, it reduces damage of enemies that fail the opposed roll within range for 1 round. The amount of damage reduction is equal to the level of the spell. Elemental augments can be applied to this spell even if they normally couldn't. Such augments affect this spell as able, but also decrease the damage dealt by enemies of the element chosen by an additional amount equal to the mana points spent to cast the spell.
### <font color="#ee82ee">**Violet**</font>
Keywords - [[Energy]], [[Harm]], [[Economy]]
Color Effect – Allies dealt damage by this spell gain 1 point of mana or continental resource they are missing. This spell can only affect an ally once per round in this way.