<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) /[Prism](Prism.md)/ [Sphere Spells](Sphere%20Spells.md)** # Commune <small>(1st)</small> Keywords – Spirit, [[Camp]] Spherum - Spirit Targets - Encampment Range - Touch Resolve – 10 Minutes of chanting Duration – 8 Hours The Caster communes with the area to add a layer of spiritual protection over a campsite, cabin or other small building intended for rest. This protects those within from dream encounters. Spell Ascension – Each Ascension increases the area and settlement size this spell can affect. [[Upkeep]] – 1 Supply ### <font color="#5218fa">**Indigo**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster may take half of their hitpoints in damage. If they do, the encampment is immune to ambushing effects. The caster does not heal this damage on the next rest they would take. ### <font color="#0000ff">**Blue**</font> Keywords – Spirit, [[Camp]] Color Effect - The caster opens the spirits of their allies, allowing only positive Dream encounters to occur to those within. ### <font color="#008000">**Green**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster imbues their allies with life energy as they sleep. This allows creatures within to recover from disease and curses as if they were in a comfortable settlement. If they already are, instead rolls against said conditions are rolled as if the creature was resistant to them. ### <font color="#ffff00">**Yellow**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster provides the encampment with a temporal protection. This prevents time breaks, decay and other such effects to occur to those within. ### <font color="#ffa500">**Orange**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster quickens the inner ambition of their allies while they rest. When the rest is completed, all allies gain the camp effect of [[Carousing]]. This stacks with the actual effect of Carousing. ### <font color="#ff0000">**Red**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster strengthens the bonds of camaraderie of their allies within. The aid camp action can now be stacked by multiple creatures on a single roll for that camp action. ### <font color="#ee82ee">**Violet**</font> Keywords - Spirit, [[Camp]] Color Effect – The caster coaxes the natural magic of the land into the camp. This causes a random magical terrain to appear within, providing a random array of effects determined by the GM and randomly determined to be for or against the parties well being.