<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Hub](Hub.md) / [[Prism]] / [Sub-Attribute](Prism%20Attributes.md)** # Grace (DEX + CHA) *"A mind as nimble as your footwork."* Grace is determined by the lower of one's Dexterity and Charisma modifiers. This sub-attribute deals with stunning beauty and precise movement put together. A blending of magic and mundane. Focuses on physicality in spell casting as well as the parameters of the arts in a combative form - Effectiveness of certain spells - Effectiveness of finesse weapon skills - Effectiveness of disengage actions ###### ### Grace Features | **Archetype** | **Class** | **Level** | **Feature** | |:-:|:-:|:-:|:-:| |Faith|[Agnostic](Agnostic.md)|1|[Vowbreaker](Vowbreaker.md)| |Faith|[Agnostic](Agnostic.md)|1|[Blaspheme](Blaspheme.md)| |Faith|[Agnostic](Agnostic.md)|2|[Deny](Deny.md)| |Faith|[Agnostic](Agnostic.md)|4|[Rigorous Debate](Rigorous%20Debate.md)| |Faith|[Agnostic](Agnostic.md)|10|[Chains of Mortality](Chains%20of%20Mortality.md)| |Faith|[Druid](Druid.md)|4|[Totemic Power](Totemic%20Power.md)| |Faith|[Druid](Druid.md)|7|[Totemic Mastery](Totemic%20Mastery.md)| |Mana|[Leymage](Leymage.md)|1|[River of Mana](River%20of%20Mana.md)| |Mana|[Leymage](Leymage.md)|2|[Soulfire](Soulfire.md)| |Mana|[Leymage](Leymage.md)|4|[Mana Burst](Mana%20Burst.md)| |Wanderer|[Assassin](Assassin.md)|1|[Combat Acumen](Prism%20(Testing)/Classes/Core%20Classes/Wanderer/Class%20Features/Combat%20Acumen.md)| |Wanderer|[Bard](Bard.md)|2|[Lifting Melody](Lifting%20Melody.md)| |Wanderer|[Bard](Bard.md)|5|[Troubadour's Gambit](Troubadour's%20Gambit.md)| |Wanderer|[Bard](Bard.md)|7|[Counter Song](Counter%20Song.md)| |Wanderer|[Chord Keeper](Chord%20Keeper.md)|2|[Tempo Shift](Tempo%20Shift.md)| |Wanderer|[Chord Keeper](Chord%20Keeper.md)|5|[Cutting Chords](Cutting%20Chords.md)| |Wanderer|[Chord Keeper](Chord%20Keeper.md)|7|[Dramatic Pause](Dramatic%20Pause.md)| |Wanderer|[Chord Keeper](Chord%20Keeper.md)|8|[The Best Medicine](The%20Best%20Medicine.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|1|[Golden Rule](Golden%20Rule.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|1|[Social Acumen](Prism%20(Testing)/Classes/Continental%20Classes/Corvanis/Class%20Features/Social%20Acumen.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|4|[Dividends](Dividends.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|5|[Dealmaker](Dealmaker.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|7|[Crushing Debt](Crushing%20Debt.md)| |Wanderer|[Guild Merchant](Guild%20Merchant.md)|8|[Market Day](Market%20Day.md)| |Warrior|[Herald](Herald.md)|1|[Clarion Call](Clarion%20Call.md)| |Warrior|[Herald](Herald.md)|4|[Shining Banner](Shining%20Banner.md)| |Warrior|[Herald](Herald.md)|5|[Chord of War](Chord%20of%20War.md)| |Warrior|[Herald](Herald.md)|8|[Rouse the Troops](Rouse%20the%20Troops.md)| |Warrior|[Herald](Herald.md)|10|[Herald of War](Herald%20of%20War.md)| |Warrior|[Paragon](Paragon.md)|1|[Riposte](Riposte.md)| |Warrior|[Paragon](Paragon.md)|2|[Intimidating Prowess](Intimidating%20Prowess.md)| |Warrior|[Paragon](Paragon.md)|8|[On the Edge](On%20the%20Edge.md)| |Warrior|[Paragon](Paragon.md)|10|[Showdown](Showdown.md)|