<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md)** # Giantslayer Discipline The Giantslayer Discipline is made available by having two stances from the **[Pierce](Pierce%20Discipline.md)** Core Discipline. # Giantslayer Discipline Stances >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Limb Impaler](Limb%20Impaler.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Pierce</center> ><br> ><center><font color="#8555d5">Stance: </font>Pierce</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Pierce Stances; A Heavy Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Attack Replacer; Passive</center> ><br> ><center>Whenever the wielder would deal damage to an enemy with a qualifying weapon, the attacker and target must make an opposed attribute test using their Authority, Competence, Prowess or Vigor.</center> ><br> ><center>If the attack wins, the target is afflicted with Tier II Exhaustion. This lasts for a number of rounds equal to half of the wielder’s Spirit.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Price of Hubris](Price%20of%20Hubris.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Pierce</center> ><br> ><center><font color="#8555d5">Stance: </font>Pierce</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Pierce Stances; A Light Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Attack Replacer</center> ><br> ><center>Whenever the wielder would make this attack and deal damage with a qualifying weapon, this damage ignores Temporary Hit Points.</center> ><br> ><center>If this damage Wounds the target, the target loses ALL of their Temporary Hit Points.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Puncture](Prism/Armory/Weapons/Martial%20Disciplines/Tier%202%20Disciplines/Giantslayer%20Stances/Puncture.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Pierce</center> ><br> ><center><font color="#8555d5">Stance: </font>Pierce</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Pierce Stances; A Melee Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Attack Replacer; Passive</center> ><br> ><center>When you make this attack with a qualifying weapon, it is considered to have the Impale property.</center> ><br> ><center>If it already has the Impale property, the damage from this property is doubled.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Volley](Volley.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Pierce</center> ><br> ><center><font color="#8555d5">Stance: </font>Pierce</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Pierce Stances; A Ranged or Thrown Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Attack Replacer</center> ><br> ><center>The wielder may spend a Supply. If they do, they may add an area of 20 ft. to this Ranged Attack, attacking all enemies within this area.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[[Wasp Sting]]</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Pierce</center> ><br> ><center><font color="#8555d5">Stance: </font>Pierce</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Pierce Stances</center> ><br> ><center><font color="#8555d5">Action Type: </font>Passive</center> ><br> ><center>The wielder afflicts enemies dealt damage by a qualifying weapon with Tier II Bleed. If the wielder is benefiting from Crimson Sting, the Tier of this affliction is instead Tier III.</center> ><br> ><center>In addition, the Bleed triggers on every 2 Action Points spent instead of normal activation.</center>