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**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md) / [Giantslayer](Giantslayer%20Discipline.md)**
# Limb Impaler
>[!infobox]
>|<!-- -->|<!-- -->|
>|---|:---:|
>|***Required Keywords***|*Pierce*|
>|***Discipline***|[Giantslayer](Giantslayer%20Discipline.md)|
>|***Stance***|[Pierce](Pierce%20Discipline.md)|
>|***Requirements***|2 Other Pierce Stances, A Heavy Weapon|
>|***Action Type***|Attack Replacer, Passive|
Whenever the wielder would deal damage to an enemy with a qualifying weapon, the attacker and target must make an opposed attribute test using their [Authority](Authority.md), [Competence](Competence.md), [Prowess](Prowess.md) or [Vigor](Vigor.md).
If the attack wins, the target is afflicted with Tier II [Exhaustion](Prism/Glossary/Keywords/Afflictions/Mundane/Exhaustion.md). This lasts for a number of rounds equal to half of the wielder’s [Spirit](Spirit.md).