<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md) / [Hordebreaker](Hordebreaker%20Discipline.md)** # Cross Slash >[!infobox] >|<!-- -->|<!-- -->| >|---|:---:| >|***Required Keywords***|*Cut*| >|***Discipline***|[Hordebreaker](Hordebreaker%20Discipline.md)| >|***Stance***|[Cut](Cut%20Discipline.md)| >|***Requirements***|2 Other Cut Stances| >|***Action Type***|Passive| Weapons the user wields have the [Cleave](Cleave.md) property. If a weapon already have the Cleave property, the wielder may apply the Cleave affect to the original target instead of others. If the user does, they must roll the weapon dice again. They then afflict the target with [Bleed](Bleed.md), the Tier of which is equal to half the total on the weapon die roll. This effect cannot trigger if there are no additional enemies to cleave.