<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md) / [Linebreaker](Linebreaker%20Discipline.md)** # Wild Charge >[!infobox] >|<!-- -->|<!-- -->| >|---|:---:| >|***Required Keywords***|*Impact, Pierce*| >|***Discipline***|[Linebreaker](Linebreaker%20Discipline.md)| >|***Stance***|[Impact](Impact%20Discipline.md), [Pierce](Pierce%20Discipline.md)| >|***Requirements***|1 Impact Stance, 1 Pierce Stance| >|***Action Type***|Passive| Whenever the wielder would defeat an enemy with a qualifying weapon, the wielder may roll their weapon die again. If they do, they move a number of squares equal to the total on that die roll. At the end of that movement, the wielder may attack again. The [APC](Action%20Point%20Cost.md) of this attack is lowered by half of the movement from this effect. This ability may trigger itself up to a total number of times equal to 1 plus the [Stamina](Stamina.md) of the wielder.