<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md) / [Skullshatter](Skullshatter%20Discipline.md)** # Crater Maker >[!infobox] >|<!-- -->|<!-- -->| >|---|:---:| >|***Required Keywords***|*Impact, Heavy*| >|***Discipline***|[Skullshatter](Skullshatter%20Discipline.md)| >|***Stance***|[Impact](Impact%20Discipline.md)| >|***Requirements***|2 Other Impact Stances, A Heavy Weapon| >|***Action Type***|Attack Replacer, Passive| The attack made with a qualifying weapon have the [Shockwave](Shockwave.md) property. If they already have the Shockwave property, the Tier of the [Prone](Prone.md) [Affliction](Affliction.md) it afflicts is increased to Tier II. In addition, all enemies afflicted in this manner take damage equal to the wielder’s [Vigor](Vigor.md).