<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Disciplines](Martial%20Disciplines.md)** # The Tower Discipline The Tower Discipline is made available by having two stances from the **[Guard](Guard%20Discipline.md)** Core Discipline. # The Tower Discipline Stances >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Black Tower](Black%20Tower.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Guard</center> ><br> ><center><font color="#8555d5">Stance: </font>Guard</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Guard Stances</center> ><br> ><center><font color="#8555d5">Action Type: </font>Passive</center> ><br> ><center>The wielder treats qualifying weapons wielded as if they have the Vengeful Property.</center> ><br> ><center>If the weapon already had the Vengeful Property, the damage from the Vengeful Property is doubled.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Gray Tower](Gray%20Tower.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Guard</center> ><br> ><center><font color="#8555d5">Stance: </font>Guard</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Guard Stances; Two Weapons</center> ><br> ><center><font color="#8555d5">Action Type: </font>Passive</center> ><br> ><center>Weapons wielded by the user gain the Flowing property. If they already have the Flowing property, that weapon gains Perfect Strike.</center> ><br> ><center>If a weapon would have both, the damage of the Perfect Strike property is doubled.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Steel Tower](Steel%20Tower.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Guard</center> ><br> ><center><font color="#8555d5">Stance: </font>Guard</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Guard Stances; A Heavy Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Passive</center> ><br> ><center>Whenever the wielder would deal damage with a qualifying weapon, the wielder rolls the damage of that weapon a second time. This second roll is treated as damage reduction for the next source of Physical Damage they would take.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[Watch Tower](Watch%20Tower.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Guard</center> ><br> ><center><font color="#8555d5">Stance: </font>Guard</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Guard Stances</center> ><br> ><center><font color="#8555d5">Action Type: </font>Attack Replacer</center> ><br> ><center>This attack gains the Reaction Keyword, and can be used as an Attack of Opportunity on creatures that enter, move through or leave your threatened area.</center> >[!recite|no-i]+ <font color="#8555d5"><font size="+1">[White Tower](White%20Tower.md)</font></font> ><br> ><center><font color="#8555d5">Required Keywords: </font>Guard</center> ><br> ><center><font color="#8555d5">Stance: </font>Guard</center> ><br> ><center><font color="#8555d5">Requirements: </font>2 Other Guard Stances; A Single Weapon</center> ><br> ><center><font color="#8555d5">Action Type: </font>Passive</center> ><br> ><center>The wielder’s Parry action can be used as a Block action.</center> ><br> ><center>When used in this way, the amount of damage prevented is equal to the penalty to attack the Parry would normally give. If the user is wielding a Shield, this Block triggers the augment of that Shield if applicable.</center>