<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Armory](Prism/Armory/Armory.md) / [Weapons](Weapons.md) / [Martial Stances](Martial%20Stances.md)** # Arm Numbing >[!infobox] >|<!-- -->|<!-- -->| >|---|---| >|***Core Stance***|Impact| >|<!-- -->|<!-- -->| >|---|---| >|***Action Type***|Passive| >|***Required Keywords***|Impact or Guard| >|***Stance***|Impact| Whenever this weapon would be used to [Parry](Parry.md), a penalty to damage is applied to the Parried attacker for the remainder of the round. This penalty is equal to the penalty to the attack roll the successful Parry would provide. This does not stack.