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# Lone Wanderer
>*<center>"Not all who walk alone are without friends."</center>*
<br>
**<font color="#8555d5">Requirements: </font>**
- You must not have access to a continental resource. You must possess the Athletics, Nature or Survival Core Skill.
**<font color="#8555d5">Bonuses: </font>**
- **Adventurer:** +2 to Constitution, Intelligence, Strength or Wisdom;
- **Vagabond:** +1 to two of Constitution, Intelligence, Strength or Wisdom.
**<font color="#8555d5">Special: </font>**
- When navigating wilderness, you are considered Supplied for the purposes of Kit interactions that relate to foraging, travel or survival (but not [Mess Kit](Prism/Armory/Kits/Kit%20List/Mess%20Kit.md)).
- In addition, once per Long Rest, you may attempt a Core Athletics, Nature or Survival check, if you roll a 15 or higher, you may attempt a comfortable Long Rest for your party without expending an extra supply.