<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Path](Character%20Paths.md) / [Level 3 Character Paths](Level%203%20Character%20Paths.md)** # Sole Survivor >*<center>"Why was it me? Why am I still standing? Is this a cruel joke?"</center>* <br> **<font color="#8555d5">Requirements: </font>** - You must have succeeded at least 4 major environmental contests. Contests failed that resulted in an Injury count as a success for this requirement. **<font color="#8555d5">Bonuses: </font>** - **Adventurer:** +3 to Willpower Tests (All Characters); - **Vagabond:** +3 to Willpower Tests (All Characters). **<font color="#8555d5">Special: </font>** - The trauma of the past continues to haunt you. Whenever an ally is defeated during combat, you gain a +1 bonus to all Opposed Attribute contests for the remainder of that encounter. This bonus stacks for each ally that falls.