<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Path](Character%20Paths.md) / [Level 3 Character Paths](Level%203%20Character%20Paths.md)** # Lord of Nightmares' Gift >*<center>"Fear is not the enemy. Fear is the lesson you haven't learned yet."</center>* <br> **<font color="#8555d5">Requirements: </font>** - You must worship [Wode](Wode.md). In addition, you must have faced and survived an encounter the DM designates as a genuine nightmare — overwhelming odds, a personal horror, or a no-win scenario. **<font color="#8555d5">Bonuses: </font>** - **Adventurer:** +2 to Authority; - **Vagabond:** +1 to Authority and Willpower. **<font color="#8555d5">Special: </font>** - You are [Immune](Immunity.md) to the [Frightened](Frightened.md) Affliction. - In addition, whenever an enemy within 20 ft. is afflicted with Frightened by any source, you gain [Courage](Courage.md) equal to your current Authority. You can only gain this Courage once per instance of this Frightened source.