<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Path](Character%20Paths.md) / [Level 3 Character Paths](Level%203%20Character%20Paths.md)** # Hands of the Shattered Clock >*<center>"She watches forward to an unseen horror, fearing history will repeat. Perhaps you can help her stop it."</center>* <br> **<font color="#8555d5">Requirements: </font>** - You must worship [Raquel](Raquel.md). In addition, you must have made a significant sacrifice of time, opportunity, or self to prevent a worse outcome. **<font color="#8555d5">Bonuses: </font>** - **Adventurer:** +2 to Competence; - **Vagabond:** +1 to Competence and Grace. **<font color="#8555d5">Special: </font>** - Once per Round, you may reroll your Initiative after it has been rolled, taking either result. - In addition, once per Expedition, you may remove all Injuries from a character. For 24 hours, they continue to act as normal. At the end of that time, these injuries return. This can apply to dead characters, but cannot affect a creature who has been dead a week or more.