<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Classes](Prism%20Classes.md) / [Guild Merchant](Guild%20Merchant.md)** # Dividends <small>(Level 4)</small> > [!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Artificial](Artificial.md), [Supernatural](Supernatural.md)* | Whenever the [Guild Merchant](Guild%20Merchant.md) would uncover a treasure cache, the Guild Merchant may spend a point of [Doubt](Prism/Classes/Continental%20Classes/Corvanis/Class%20Features/Doubt.md). If they do, the amount of currency that cache possesses is increased by an amount equal to 10% multiplied by the Guild Merchant's [Grace](Grace.md), [Guile](Guile.md) or [Tenacity](Tenacity.md).