<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Spire Ael](Spire%20Ael.md)** # Iron Mana <small>(Level 1)</small> > [!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Strategy](Strategy.md)*, *[Supernatural](Supernatural.md)*| The Spire Ael learns two [spells](Prism%20Spells.md). Those spells have the following effects: - The Spire Ael can use their [Superiority](Superiority.md) as [Mana](Mana.md) to cast spells. Spells cast using [Superiority](Superiority.md) are colorless. - Spells cast this way use the Spire Ael's weapon as an [Implement](Implements.md), and have their range changed to the melee range of that weapon. - If that spell is an [attack](Attack.md) spell, the Spire Ael may apply it with their weapon as an [attack](Attack.md). This adds their weapon damage and spell damage to the total effect.