<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Aesir](Aesir.md)** # Wrath of Yggdrasil <small>(Level 2)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Attack](Attack.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*| >|**Cost**| Base Weapon [APC](Action%20Point%20Cost.md) + 1 [Rune](Runes.md)| >|**Range**|Weapon’s Range| >|**Target**|1 Enemy| The Aesir attacks an enemy. If that attack hits, the Aesir gains 1 point of [Mana](Mana.md). This can only occur a number of times per round equal to the Aesir’s [Authority](Authority.md), [Competence](Competence.md) or [Prowess](Prowess.md). If the optional cost was paid, that enemy takes additional Force damage on the weapon attack equal to the amount of mana the Aesir currently has.