<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Raider](Raider.md)** # Coward's Price <small>(Level 7)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Attack](Attack.md)*, *[Tactics](Tactics.md)*| >|**Cost**| Base Weapon [APC](Action%20Point%20Cost.md)| >|**Range**|10 ft. / Range of weapon with Throwing Range| >|**Target**|1 Enemy| The Raider may use a melee weapon as a thrown weapon, and it may only be used on an enemy that moved away from you this round. If this attack hits and deals damage to that enemy, you may move to be adjacent to that enemy, even if this would be further than your normal movement speed. If the Raider attacks this enemy again this round, they gain 1 [Rune](Runes.md).