<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Vanir](Vanir.md)** # Runic Augmentation <small>(Level 1)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Prismatic](Prismatic.md)*| Whenever the Vanir would prepare their [Runes](Runes.md) for the day, they may assign a Color to each of them. Whenever the Vanir uses their [Runes](Runes.md) to augment their spells or to fuel an ability that casts a spell, they also add the Hue effect of the color the Rune possesses to that spell.