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# Vow of Life <small>(Level 1)</small>
>[!infobox]
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>|**Keywords**|*[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Empower](Empower.md)*, *[Oath](Oath.md)*|
The [Cleric](Cleric.md) gains 2 base [Augments](Augment.md) for their spellcasting.
The Cleric increases the healing they would do on [Bloodied](Bloodied.md) targets by an amount equal to their [Sovereignty](Sovereignty.md) or [Willpower](Willpower.md). They heal twice this additional healing if the target has the [Wounded](Wounded.md)/[Shattered](Shattered.md) affliction.
The Cleric follows a loose code of healing the injured and caring for the sick. This is further defined by the morality of the deity they follow or the culture of their race. Failure to adhere to these codes may result in the loss of the Cleric's Vow abilities.