<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)** # <center>Sorcerer (Work in Progress)</center> >[!infobox|n-th wsmall] >![[Sorcerer.webp]] >###### <small>Art by [Nara](Narà.md)</small> >| <!-- -->| <!-- -->| >|:-:|:-:| >|Attribute Choices|CON/CHA| ### [Arcane Shards](Arcane%20Shards.md) <small>(Level 1)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Attack](Attack.md)* Whenever you would cast an Attack spell, you may also make an attack against a different enemy within 30 ft. This deals 1d4 Force damage for each spell you have cast this turn. ### [Augment Specialist](Augment%20Specialist.md) <small>(Level 1)</small> The Sorcerer gains a [Spell Augment](Spell%20Augment.md). It gains another of these augments at level 3, 6, and 9. ### [Familiar](Familiar.md) <small>(Level 1)</small> The Sorcerer gains a familiar. If they already have one or they gain one from another source, this character may select an advanced familiar the next time they summon a familiar. ### [Saturated Channel](Saturated%20Channel.md) <small>(Level 2)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)*, *[Imbue](Imbue.md)* The Sorcerer no longer gains [Mana](Mana.md) when they [Channel](Prism/Glossary/Core%20Features/Core%20Actions/Channel.md). Instead, they are imbued with [Saturated](Saturated.md), the Tier of which is determined by the Sorcerer's [Presence](Presence.md), [Resilience](Resilience.md), or [Sovereignty](Sovereignty.md). ### [Character Path](Character%20Paths.md) <small>(Level 3)</small> ### [Spell Salvo](Spell%20Salvo.md) <small>(Level 4)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Economy](Economy.md)*, *[Empower](Empower.md)* Whenever the Sorcerer would spend [Mana](Mana.md) to cast a spell, and this cost does not reduce the Sorcerer's [Mana](Mana.md) to 0, that spell has its [APC](Action%20Point%20Cost.md) to cast reduced by 1. This reduction does not affect spells that are [augmented](Spell%20Augment.md). ### [Pure Power](Pure%20Power.md) <small>(Level 5)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Arcane](Arcane.md)*, *[Economy](Economy.md)*, *[Supernatural](Supernatural.md)* As long as the Sorcerer is not affected by an [Imbuement](Imbuement.md) other than [Saturated](Saturated.md), the Sorcerer reduces the APC of spells they cast by 1. They cannot use this reduction on [Ascended](Prism%20Spellcasting.md#Spell%20Ascension) spells. ### [Character Path](Character%20Paths.md) <small>(Level 6)</small> ### [Finisher Spell](Finisher%20Spell.md) <small>(Level 7)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Economy](Economy.md)*, [Empower](Empower.md) Whenever the Sorcerer would cast multiple spells, the spell that reduces the Sorcerer's [Mana Pool](Mana.md) to 0 is [Ascended](Prism%20Spellcasting.md#Spell%20Ascension) a number of times equal to the number of spells cast by the Sorcerer this round. Once this ability is used, the Sorcerer can not gain [Mana](Mana.md) for the remainder of the round. ### [Summon Mana Well](Summon%20Mana%20Well.md) <small>(Level 8)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Arcane](Arcane.md)*, *[Supernatural](Supernatural.md)* The Sorcerer has the capacity to conjure a well of pure [Mana](Mana.md). The time and mana cost to do so is determined by the GM. The well grants all that drink from it an amount of immediate mana equal to the Sorcerer's [Presence](Presence.md), [Resilience](Resilience.md), or [Sovereignty](Sovereignty.md). This also halves the normal time to gain mana outside of combat. ### [Character Path](Character%20Paths.md) <small>(Level 9)</small> ### [Burnout](Burnout.md) <small>(Level 10)</small> Keywords - *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md)*, *[Arcane](Arcane.md)*, *[Supernatural](Supernatural.md)* At the start of each of the Sorcerer's turns, they may choose to lose half of their Maximum Hit Points. If they do, they gain Tier VII [Saturated](Saturated.md).